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THE HAUNTING VISION OF JEFF LEMIRE

 
Writer/Artist Jeff Lemire
BY DUGAN TRODGLEN

Depending on your definition of "breaking out," Canadian writer/artist Jeff Lemire broke out either with his Eisner and Harvey-nominated Top Shelf series of graphic novels Essex County, his recently launched beloved Vertigo monthly Sweet Tooth, or perhaps will later this year with a couple of DC super hero assignments: Superboy and an Atom backup feature in Adventure Comics.

No use quibbling, though. No matter how you slice it, Jeff Lemire is a major new visionary in comic book storytelling. His haunting, soulful style is immediately recognizable and he is able to get under the reader’s skin with foreboding atmosphere, evocative settings, and characters that are often equal parts engaging and creepy. Later this summer, we’ll see how his approach translates not only to the super-hero world with Superboy and The Atom, but to scripting-only duties, as he collaborates with artists for the first time.

This interview marks the release of Sweet Tooth Vol. 1: Out of the Woods, the first trade paperback collection of his acclaimed Vertigo series, as well the trade paperback debut of The Nobody, his original graphic novel for Vertigo published in hardcover last year. Both titles take advantage of his economical scripting style, which allows his masterful, moody visual storytelling to seize the reigns and take the reader on surreal but believable trips into strange rural worlds with odd, compelling casts. The Nobody takes a stab at the Invisible Man concept, placing the bandage-wrapped protagonist in a small town populated by people who don’t know what to think of this strangest of strangers. Lots of secrets reveal themselves throughout the paranoid, melancholy story. As for Sweet Tooth, we’ll let Jeff explain that one in the interview. Suffice to say, there’s no way to pigeonhole this unique epic.

Dugan Trodglen: When did the concept of Sweet Tooth come to you? After working on graphic novels, did you find yourself wanting to try a monthly book?

Jeff Lemire: I really did. I grew up reading monthly superhero books, primarily DC stuff from the early to late 80’s. And, with the current climate of the industry, who knows how long monthly periodical comics will even be around? So, I really wanted to take a crack at it while I had a chance, and do a classic action/adventure story, but execute it in my own personal style.
Sweet Tooth Vol. 1: Out of the Woods
DT: How different is your approach to a monthly comic?

JL: Well, there are obvious differences. You have to work to a set page count every month, break the story up into serialized chunks etc. But those challenges are fun and exciting to work with, and after a quick period of adjustment, I really enjoy doing it. Creating cliffhangers, pacing out the story in little chunks. It’s fun.

But in terms of the actual execution of my ideas, I am really trying to stay true to my storytelling voice, try to find ways of being more economical in my storytelling to fit this format, but still have it read like my graphic novels. Have it be quiet and sparse.

DT: Sweet Tooth is of no particular genre and isn’t easy to pin down. Have you been in the position of having to describe it in a soundbite?

JL: I did describe it as Bambi meets Mad Max once I think. Let me try again… After a deadly pandemic wipes out ninety-percent of humanity, a new breed of animal/human hybrid children emerge in it’s wake, immune to the disease. One hybrid, a young deer-boy named Gus, may hold the answers to the mysterious plague. He is soon taken in by Jepperd, a hulking bounty hunter who promises to lead him to a safe-haven for hybrid children called “The Preserve.” What follows is a fairy-tale for adults full of horror and adventure as they travel across a decimated America.

DT: Fair enough! This is not a book where I’d expect to see a “guest” (fill-in) artist, but as writer/artist it must keep you busy. How long does it take you to produce the book? When the schedule catches up to you, is the plan just to skip a month?

JL: I am way ahead and plan on staying way ahead. I can produce an entire issue from script to finished inks in about three weeks. This book will never be late, I promise! 

DT: Essex County was black and white and The Nobody had only a blue wash for color. Now on Sweet Tooth you have the great José Villarubia coloring you. How did you land José and how has the addition of color affected your process?

JL: José was a friend of mine through Top Shelf. He had worked on a project with Alan Moore with them, and I had done the Essex County books for them. I was already a big fan of his coloring on The Sentry, Desolation Jones and Promethea , so there was no other colorist I would have wanted. Luckily he was eager to work with me as well.

Having a colorist like José allows me the confidence to know I don’t need to over render things in order to create depth etc…but really I didn’t change my style very much. If anything, José  adapted his coloring to suit what I did. 

DT: I would guess you have some idea of how Sweet Tooth ultimately ends. Is there a set outline for when it ends (a la Preacher or Y The Last Man) or is it more open-ended? 

JL: I have already written the last issue, and have the entire story very strictly plotted out to be about 40 issues. I usually come up with my endings first, and work towards them. 

DT: Looking ahead, how much is Sweet Tooth going to be involved with learning what happened in the past, putting pieces together, versus focusing on what Gus and Jepperd deal with going forward?

JL: The story is much more about what happens to these people moving forward than on unraveling the big mystery of what happened. I can’t say much more on that subject without spoiling things.

The Nobody HC/TP
DT: Sweet Tooth – at least the opening story collected in Vol. 1: Out of The Woods - is a post-apocalyptic road story with a man, Jepperd, who has seemingly seen it all; and a boy, Gus, who has seen literally nothing outside of his home in the woods.   How do these two extremes in point of view communicate the world you’ve created?

  JL: Well, one of the big themes I’m working with is innocence and childhood, and, obviously, a gradual loss of that innocence as the child grows into manhood himself. So I’m using this post-apocalyptic world as a metaphor for that (among other things). The character of Gus starts as a total innocent, the embodiment of childhood. And Jepperd is clearly the exact opposite of that. The interesting thing now is to see how these two characters and their viewpoints change and affect one another as their journey continues.

  DT: When I read your work, I invariably run across a panel that unexpectedly draws me in and I find myself sitting there staring at it, absorbed. It’s never a showy panel, but something that just humbly evokes the mood perfectly. Mood and storytelling seem to be inseparable in your work.   Is that something you strive for? 

JL: Exactly. I think that my favorite artists, whether they be cartoonists like Seth or Dave McKean, filmmakers like David Lynch or musicians like Nick Cave or Tom Waits, all have a very idiosyncratic and personal vision and mood to their work. As soon as you see minute of David Lynch movie, or a snippet from a Waits song, it sounds or looks no other filmmaker or musician.   I hope my work has that quality as well. Most comics are created by a team of writers, pencillers, inkers, etc. Since I’m doing all of those jobs myself I can really control the storytelling, and I don’t need to separate those tasks. The drawing becomes part of the writing, etc…Only in a very few examples has a collaboration achieved the kind of synthesis and singular vision I am striving for with my work. 

DT: Although realism is not your style, you manage to make your characters so believable, and it really seems like they are having complex thoughts (not to mention souls) behind those eyes. In The Nobody, you were able to accomplish this with a lead character whose eyes we never see.   Was it tricky to capture that character’s thoughts and emotions? 

JL: No. I just try to draw an emotional truth rather than a literal one with my artwork. I try to capture character rather than characteristics, if that makes any sense. 

DT: The Nobody is a powerful take on Wells’ Invisible Man concept.   Did the story build from the bandage-wrapped protagonist with you deciding where to place him or did it start with the small town of Big Mouth with you figuring out what kind of character would be a useful means of exploring the town? 

JL: It started with that iconic bandaged face popping up in my sketchbooks and me slowly building a story around him. For a short time he was actually going to be working on an assembly line at an auto factory! Maybe I’ll still use that idea somewhere else. 

DT: I was surprised to see you’ll be writing The Atom in a one-shot and then as a second feature in Adventure Comics.   Have you had an eye on the super-hero genre?   Assuming you’ve started scripting, what’s it like writing for another artist? 

JL: Very fun! I love superhero comics, especially DC stuff, and it’s a thrill to try it out. I’m still very early in the process of writing these books (a new Superboy monthly will also be announced by the time you publish this) and I’m still finding my way. I guess the challenge is to try and maintain my “voice” as a storyteller even though I’m not drawing, and I’m working with established characters. It’s a challenge I’m eager to take on, but not one I’m totally comfortable with. I imagine there will be some growing pains as I start, and try and find my footing in that world.

Collectededitions.com thanks Jeff Lemire for taking the time to talk to us about his books. We look forward to many more great things from Jeff.


JEFF LEMIRE: COLLECTED

The Jeff Lemire Library:

Sweet Tooth Vol. 1 Out of the Woods TP: collects Sweet Tooth #1-5
The Nobody TP: Original Graphic Novel in trade paperback format
The Nobody HC: Original Graphic Novel in hardcover format
The Complete Essex County: Collects the entire graphic novel trilogy
Noir TP: Dark Horse crime anthology includes story by Jeff


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